Citizen Carol development has been suspended

Dear friends,
it has been a while since I said anything about Citizen Carol.

The fact is Citizen Carol failed to find enough support to develop it in the way I had originally planned. I know, it’s a sad truth but it is not the end because I am determined to give this game the second life it deserves.

However, between now and then, I need to focus on another project. Since August 2020, in my free time, I have been working on something new and I can’t wait to share more about it!

Thanks for your understanding and patience.

Citizen Carol Alpha v.05 is out now on Itch.io!

Dear friends,

now you can download and play the first Citizen Carol demo on Itch.io!

Some things have changed since the Alpha v.01:

[spoiler title=’Alpha v.05′]

ADDED

  • Dust VFX – When run, jump and fall
  • Conveyor Belt (trap)
  • Bullcat Burger – Reward when Carol kills a Bullcat (enemy)
  • Bullcat Burger – Increases health points when “health points < 100”
  • Turret (Roof Mounted) – Alert VFX
  • HUD OST – Shows title and artist when a new song just started
  • 60 FPS Cap

IMPROVED

  • Blood VFX – Now is more realistic, dynamic
  • Elevator – Design
  • Elevator – Mode of operation
  • Collectables – Design
  • Ammo – Design
  • Soundtrack – Loudness Normalization
  • Menus

BALANCED

  • S.A.T. (Self-Antimatter-Transmutation) – Now reduces more time
  • BOT (enemy) – HP: increased
  • Some minor balances

FIXED

  • Elevator Stability
  • Some minor bugs

OTHER

[/spoiler]

If you’re interested in seeing what I’m currently working on, now you can visit my public Trello board: trello.com/b/E7An6xu3